structured_log_http
Ships structured_log entries to a
structured_log_server over HTTP.
HttpLogOutput is an ordinary OutputFunction, so it plugs into a LogSink
with no change to the core package — and it never blocks the code that
logged: entries are queued and shipped in batches on a background future.
Features
Section titled “Features”- Non-blocking — a slow or unreachable server never delays
log.info(...) - Batching — entries travel together, by size or by timeout, whichever comes first
- Retry with backoff — network failures, timeouts and 5xx are retried; 4xx is not
- Bounded memory — a configurable ceiling on unsent entries, oldest dropped first
flushed— await delivery before the process exits- One dependency —
structured_log, anddart:iofor the transport
Installation
Section titled “Installation”Not yet published to pub.dev (0.1.0-dev.0) — depend on it as a path or
git dependency for now:
dependencies: structured_log: ^0.2.0 structured_log_http: path: ../structured_log_http # within this monorepoQuick Start
Section titled “Quick Start”import 'package:structured_log/structured_log.dart';import 'package:structured_log_http/structured_log_http.dart';
Future<void> main() async { final output = HttpLogOutput( serverUrl: 'https://logs.example.com', // From POST /v1/projects/:id/secret-keys — shown once, on creation. projectSecretKey: 'slk_...', );
StructlogConfiguration.configure( sinks: [LogSink(name: 'server', output: output)], );
getLogger().info('startup', context: {'version': '1.4.0'});
// Without this the process can exit with entries still queued. await output.flushed;}Keep a reference to the instance rather than passing it inline as output:,
so you can await flushed — that is the only way to know a queued entry
actually left.
Alongside a local sink
Section titled “Alongside a local sink”A server sink is usually not the only one you want: keeping the console output means you can still see what happened when the network cannot.
StructlogConfiguration.configure( sinks: [ LogSink(name: 'console', output: coloredConsoleOutput), LogSink(name: 'server', output: output, minLevel: LogLevel.info), ],);Each sink filters independently, so shipping only info and above while the
console keeps debug costs nothing extra.
Configuration
Section titled “Configuration”| Parameter | Default | What it controls |
|---|---|---|
serverUrl |
— | Base URL; /v1/logs is appended |
projectSecretKey |
— | Sent as Authorization: Bearer <key> |
batchSize |
50 |
Entries that trigger a send without waiting |
batchTimeout |
5s |
How long a partial batch waits before going out |
maxBufferedEntries |
10000 |
Ceiling on unsent entries held in memory |
maxAttempts |
4 |
Attempts per batch, including the first |
retryBackoff |
500ms |
Delay before the second attempt; doubles thereafter |
requestTimeout |
30s |
How long one attempt may take |
Behaviour worth knowing
Section titled “Behaviour worth knowing”Retry is decided by whether the answer can change. A network failure, a
timeout and a 5xx are retried with a doubling delay. A 4xx is not: a 401 from
a revoked project key will answer 401 forever, and retrying it only delays
the entries queued behind it. 408 and 429 are the exceptions — they mean
“later”, not “never”.
Memory is bounded, and the oldest entries lose. If the server is
unreachable for long enough, the buffer fills and the oldest unsent entries
are dropped. The alternative — growing without limit — turns an outage in
the log pipeline into an outage in the application, which is precisely
backwards. Eviction is reported on stderr once when it starts and once
with a total when it ends.
Failures are reported, never thrown. Nothing this package does can make
a log.info(...) call fail. Batches that cannot be delivered are reported
to stderr, the same channel structured_log’s own async outputs use.
Batches never overlap. Delivery is serialized, so entries reach the server in the order they were logged.
License
Section titled “License”MIT — see LICENSE.